
In this preset, the getosc() function is used, which grabs a value from the waveform of the audio at the current time. Each text box allows you to insert code into various parts of the effect. In this case, it’s a Texer, which is basically a particle system, using images as the particles. The window to the right is the settings area for whatever effect that is selected on the left. However, there are two sets of blending modes: one for things above the list in the stack, and one for things below it. Effects Lists are similar to groups in Photoshop, in that they can apply a blending mode to everything inside the list. The list on the left is the stack, which consists of filters and code blocks which are executed in order.
